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Interface: StateFrame<View> ​

Defined in: protocol.ts:90

The state changed, and this is the player's whole view: sent when the room does not know what the player holds, or when the view is not an object and so cannot be patched.

Type Parameters ​

Type ParameterDefault type
Viewunknown

Properties ​

PropertyTypeDescriptionDefined in
t"state"Frame type.protocol.ts:92
seqnumberThe room's change counter after this change.protocol.ts:94
tick?numberTicks run so far.protocol.ts:96
c?numberAs in PatchFrame.protocol.ts:98
stateViewThis player's whole view.protocol.ts:100

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